10 September 2010 03:21:41am




Home 

About LTT Global 

About IPD-OUM 

About Malaysia 

Committee 

Program Itinerary 

Speakers 

Purpose 

Call For Paper 

Registration 

Exhibition Booths 

Sponsorships 

Payment 

Contact Us 




INTERNATIONAL MARKETING
AMBASSADORS


Download Brochure




USA/International
Dr Lawrence Wasserman
wfuture@hotmail.com

Japan/International
MASAMURA YAMAJI
myamaji@coda.plala.or.jp

LAWRENCE COSH-ISHII
Lcosh-ishii@wirelesswatch.jp

India/International
Dr. Madanmohan Rao
madan@techsparks.com
.:: Welcome To Mobile Learning & Edutaintment Conference 2008 ::.
 
 

PROGRAM

 
 

Day and Date : Thursday,  20 November 2008
Venue: Putra World Trade Centre, Kuala Lumpur.

08.00 - 09.00 am
Delegates Registration / Arrival of Guests

09.00 - 09.20 am
WELCOME ADDRESS & OPENING CEREMONY

09.20 - 09.40 am                    
KEYNOTE ADDRESS 1
Y Bhg Dato’ Badlisham Ghazali, CEO, Multimedia Development Corporation, Malaysia

09.40 – 10.20 am
CEO ROUNDTABLE SESSION

10.20 – 11.00 am        Panel Session 1
CONTENT CREATION & INNOVATION: IS CONTENT OR CONSUMER KING?
Topics & Issues to be discussed include:

  • Content Innovation In The Mobile Arena
  • Transforming The Customer Experience Re:Wireless Application Solutions
  • Mobile Operators What They Want From Independent Content Distributors

11.00  - 11.20 am            Coffee / Tea Break

11.00 -  11.40 am        Panel Session 2
OPPORTUNITIES AND CHALLENGES FOR GLOBAL MOBILE CONTENT INDUSTRY
Topics & Issues to be discussed include:

  • Current State Of The Asian And Global Mobile Market
  • Defining The Size, The Customer Set, The Customer Needs/Wants In The Asian Market
  • Enablers & Challenges Of Content
  • Industry Response To Consumer Demand

11.40 am -  12.20 pm  Panel Session 3
THE FUTURE OF CASHLESS PAYMENTS: MOBILE PAYMENT & MOBILE COMMERCE Topics & Issues to be discussed include:

  • Review The Value Proposition Of A New Payment Culture To The End User
  • Understand New M-Commerce Models
  • Which Areas Of M-Payments Will See The Most Sustainable Growth?
  • Reduce Costs And Improve Efficiencies
  • Empowering Financial Service Users

12.20 -  01.00 pm       
KEYNOTE ADDRESS 2

01.00 -  02.00 pm        Lunch

02.00 – 02.30 pm
KEYNOTE ADDRESS 3:

02.30 -  03.10 pm        Panel Session 4
INNOVATION IN ACTION : MOBILE EDUCATION
Topics & Issues to be discussed include:

  • Innovation In Tools, Techniques And Applications
  • Boosting The Role Of The Mobile For Education/Edutainment
  • Expanding Learning Beyond The Classroom
  • How Do Applications And Content Developers In A World Of Digital Choice Keep Consumers Excited About Their Offerings
  • How To Bring Mass Market Application To The Mobile World

03.10pm -  3.50 pm    Panel Session 5

THE FUSION OF EDUTAINMENT IN TV, MUSIC & GAMES DEVELOPMENT
Topics & Issues to be discussed include:

  • The Industry Is Experiencing Its First Steps In The Fusion Of Marketing, Entertainment And Content.
  • What Is… “Perfect Consumer Experience’?
  • The Role Of Content And What Works In Mobile TV, Music And Games
  • How To Embrace A New Kind Of Creative Partnership With The Audience

3.50 Pm – 4.00 Pm       Tea / Coffee Break

4.00pm - 4.40 pm       Panel Session 6
MOBILE MARKETING & BRANDING MOBILE RETAIL – SHOPPING ON THE MOVE
Topics & Issues to be discussed include:

  • How Much Could Mobile Retail Be Worth?
  • Who Will Become The Leading Retailers In Mobile - Carriers Or Retail Brands?
  • Search Marketing On The Mobile
  • What Are The Opportunities For Advertisers?
  • Brand Communication On The Mobile
  • Mobile Marketing In Japan, Lessons From A Leading Market

4.40pm – 5.00pm  
Q & A AND SUMMARY OF DAY’S PANEL SESSIONS

5.00pm                       
END OF SESSIONS FOR DAY 1

 

Day and Date : Friday,  21 November 2008
Venue: Putra World Trade Centre, Kuala Lumpur.

08.00 - 09.00 am
Late Delegates Registration

09.00 - 09.20 am        
SHOWCASE MOBILITY A REALITY

09.20 - 09.40 am
KEYNOTE ADDRESS 4

09.40 – 10.20 am        Panel Session 7
WHAT’S THE WINNING MODEL?  DEFINING THE BUSINESS MODEL
Topics & Issues to be discussed include:

  • Exploring And Developing New Business Models To Navigate The  Digital Landscape
  • Making It Easy And Fun To The Customer And Profitable For The Industry
  • Creating New Business Models For Niche Products
  • Staying Flexible And Ready To React To Consumers' Demand

10.20 – 11.00 am        Panel Session 8
FACT VS. FICTION: THE STATE OF THE TECHNOLOGY AND MARKET
Topics & Issues to be discussed include:

  • Bringing Together People, Places And – Most Importantly – Access To Content, Anywhere..Anytime
  • User Experience, Usability, And Design
  • HANDSETS  - What Challenges Will Mobile Handsets Have To Address?
  • Looking Ahead To The Technology That Is Powering The Mobile Content Revolution

11.00 -  11.40 am                    Panel Session 9
SECURITY,  DRM & PIRACY
Topics & Issues to be discussed include:

  • Globally The Piracy Problem Continues Unabated
  • New Digital Content Distribution Models And DRM Issues Involved
  • What Is The Winning Model For Protecting Intellectual Property?
  • Effective Strategies To Deal With Reputational And Business Risks Posed By Data-Theft, Fraud And International Crime Syndicates

11.40 am -  12.20 pm                  Panel Session 10
WEB 2.0 : ENTERPRISE, SOCIAL NETWORKING AND COMMUNITIES
Topics & Issues to be discussed include:

  • Enterprise And Mobile Devices: No Longer An Accessory, Now A Necessity
  • Catering For Differences In Customer Segments, Geographic Markets And Industries
  • Leveraging The Customer Intimacy Of The Mobile Device For The Individual
  • People Are Different - Tailoring A User Experience Of The Solution For Different Customer Segments Whilst Standardizing The Underlying Platform

02.30 -  03.10 pm                    Panel Session 11
MOBILE BEST PRACTICES
Topics & Issues to be discussed include:

  • Mobile Industry Best Practices
  • Regulation And Consumer Protection
  • What Can Be Learned From Examining Different National Regulatory Frameworks?

03.10 -  03.50 pm        Panel Session 12
FUNDING & VC PERSPECTIVES
Topics & Issues to be discussed include:

  • Can A Future Revenue Stream Of Mass Market Be Taken Into Account In The 'Return On Investment' (ROI) Calculation For Corporates, Public Bodies And The Military?
  • Will Brands Be Welcome Within Learning Games And Similarly Be Accounted For In The ROI?
  • Where Is The Funding And How Does It Work
  • Where Are Markets Headed And What Does This Mean For Consumers, Investment Opportunities - And Regulation?

3.50 pm – 4.00            pm       Tea / Coffee Break

4.00pm - 4.20 pm      
Q& A AND SUMMARY OF DAY 2 PANEL SESSIONS

4.20pm – 5.00pm       
CLOSING CEREMONY AND
CULTURAL EXTRAVAGANZA BY TOURISM MALAYSIA

SEE YOU AT GOMOBILE 2009