Day and Date : Thursday, 20 November 2008
Venue: Putra World Trade Centre, Kuala Lumpur.
08.00 - 09.00 am
Delegates Registration / Arrival of Guests
09.00 - 09.20 am
WELCOME ADDRESS & OPENING CEREMONY
09.20 - 09.40 am
KEYNOTE ADDRESS 1
Y Bhg Dato’ Badlisham Ghazali, CEO, Multimedia Development Corporation, Malaysia
09.40 – 10.20 am
CEO ROUNDTABLE SESSION
10.20 – 11.00 am Panel Session 1
CONTENT CREATION & INNOVATION: IS CONTENT OR CONSUMER KING?
Topics & Issues to be discussed include:
- Content Innovation In The Mobile Arena
- Transforming The Customer Experience Re:Wireless Application Solutions
- Mobile Operators What They Want From Independent Content Distributors
11.00 - 11.20 am Coffee / Tea Break
11.00 - 11.40 am Panel Session 2
OPPORTUNITIES AND CHALLENGES FOR GLOBAL MOBILE CONTENT INDUSTRY
Topics & Issues to be discussed include:
- Current State Of The Asian And Global Mobile Market
- Defining The Size, The Customer Set, The Customer Needs/Wants In The Asian Market
- Enablers & Challenges Of Content
- Industry Response To Consumer Demand
11.40 am - 12.20 pm Panel Session 3
THE FUTURE OF CASHLESS PAYMENTS: MOBILE PAYMENT & MOBILE COMMERCE Topics & Issues to be discussed include:
- Review The Value Proposition Of A New Payment Culture To The End User
- Understand New M-Commerce Models
- Which Areas Of M-Payments Will See The Most Sustainable Growth?
- Reduce Costs And Improve Efficiencies
- Empowering Financial Service Users
12.20 - 01.00 pm
KEYNOTE ADDRESS 2
01.00 - 02.00 pm Lunch
02.00 – 02.30 pm
KEYNOTE ADDRESS 3:
02.30 - 03.10 pm Panel Session 4
INNOVATION IN ACTION : MOBILE EDUCATION
Topics & Issues to be discussed include:
- Innovation In Tools, Techniques And Applications
- Boosting The Role Of The Mobile For Education/Edutainment
- Expanding Learning Beyond The Classroom
- How Do Applications And Content Developers In A World Of Digital Choice Keep Consumers Excited About Their Offerings
- How To Bring Mass Market Application To The Mobile World
03.10pm - 3.50 pm Panel Session 5
THE FUSION OF EDUTAINMENT IN TV, MUSIC & GAMES DEVELOPMENT
Topics & Issues to be discussed include:
- The Industry Is Experiencing Its First Steps In The Fusion Of Marketing, Entertainment And Content.
- What Is… “Perfect Consumer Experience’?
- The Role Of Content And What Works In Mobile TV, Music And Games
- How To Embrace A New Kind Of Creative Partnership With The Audience
3.50 Pm – 4.00 Pm Tea / Coffee Break
4.00pm - 4.40 pm Panel Session 6
MOBILE MARKETING & BRANDING MOBILE RETAIL – SHOPPING ON THE MOVE
Topics & Issues to be discussed include:
- How Much Could Mobile Retail Be Worth?
- Who Will Become The Leading Retailers In Mobile - Carriers Or Retail Brands?
- Search Marketing On The Mobile
- What Are The Opportunities For Advertisers?
- Brand Communication On The Mobile
- Mobile Marketing In Japan, Lessons From A Leading Market
4.40pm – 5.00pm
Q & A AND SUMMARY OF DAY’S PANEL SESSIONS
5.00pm
END OF SESSIONS FOR DAY 1
Day and Date : Friday, 21 November 2008
Venue: Putra World Trade Centre, Kuala Lumpur.
08.00 - 09.00 am
Late Delegates Registration
09.00 - 09.20 am
SHOWCASE MOBILITY A REALITY
09.20 - 09.40 am
KEYNOTE ADDRESS 4
09.40 – 10.20 am Panel Session 7
WHAT’S THE WINNING MODEL? DEFINING THE BUSINESS MODEL
Topics & Issues to be discussed include:
- Exploring And Developing New Business Models To Navigate The Digital Landscape
- Making It Easy And Fun To The Customer And Profitable For The Industry
- Creating New Business Models For Niche Products
- Staying Flexible And Ready To React To Consumers' Demand
10.20 – 11.00 am Panel Session 8
FACT VS. FICTION: THE STATE OF THE TECHNOLOGY AND MARKET
Topics & Issues to be discussed include:
- Bringing Together People, Places And – Most Importantly – Access To Content, Anywhere..Anytime
- User Experience, Usability, And Design
- HANDSETS - What Challenges Will Mobile Handsets Have To Address?
- Looking Ahead To The Technology That Is Powering The Mobile Content Revolution
11.00 - 11.40 am Panel Session 9
SECURITY, DRM & PIRACY
Topics & Issues to be discussed include:
- Globally The Piracy Problem Continues Unabated
- New Digital Content Distribution Models And DRM Issues Involved
- What Is The Winning Model For Protecting Intellectual Property?
- Effective Strategies To Deal With Reputational And Business Risks Posed By Data-Theft, Fraud And International Crime Syndicates
11.40 am - 12.20 pm Panel Session 10
WEB 2.0 : ENTERPRISE, SOCIAL NETWORKING AND COMMUNITIES
Topics & Issues to be discussed include:
- Enterprise And Mobile Devices: No Longer An Accessory, Now A Necessity
- Catering For Differences In Customer Segments, Geographic Markets And Industries
- Leveraging The Customer Intimacy Of The Mobile Device For The Individual
- People Are Different - Tailoring A User Experience Of The Solution For Different Customer Segments Whilst Standardizing The Underlying Platform
02.30 - 03.10 pm Panel Session 11
MOBILE BEST PRACTICES
Topics & Issues to be discussed include:
- Mobile Industry Best Practices
- Regulation And Consumer Protection
- What Can Be Learned From Examining Different National Regulatory Frameworks?
03.10 - 03.50 pm Panel Session 12
FUNDING & VC PERSPECTIVES
Topics & Issues to be discussed include:
- Can A Future Revenue Stream Of Mass Market Be Taken Into Account In The 'Return On Investment' (ROI) Calculation For Corporates, Public Bodies And The Military?
- Will Brands Be Welcome Within Learning Games And Similarly Be Accounted For In The ROI?
- Where Is The Funding And How Does It Work
- Where Are Markets Headed And What Does This Mean For Consumers, Investment Opportunities - And Regulation?
3.50 pm – 4.00 pm Tea / Coffee Break
4.00pm - 4.20 pm
Q& A AND SUMMARY OF DAY 2 PANEL SESSIONS
4.20pm – 5.00pm
CLOSING CEREMONY AND CULTURAL EXTRAVAGANZA BY TOURISM MALAYSIA
SEE YOU AT GOMOBILE 2009
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